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> 《龍騰世紀2》盜賊全技能翻譯

《龍騰世紀2》盜賊全技能翻譯

《龍騰世紀2》盜賊全技能翻譯

Rogue 盜賊

Dual Weapon 雙持

1. Unforgiving Chain

Requires: Level 3

For a short time, every basic melee attack the rogue executes in rapid succession increases the chance to score a critical hit. Activating any other talent cancels the effect, but Explosive Strike can exploit the chain for extra damage

Critical chance: Stacking +2% per hit, up to 10 hits.

Type: Passive ability

需求:等級3

在很短一段時間內,盜賊每成功實施一次近戰攻擊都能提高暴擊的概率。但是如果啟用任何一種其他天賦都會取消掉這種狀態,不過Explosive Strike可以利用本技能造成更大的傷害。

暴擊概率:每次攻擊+2%,最多10次攻擊。

類型:被動技能

2. Explosive Strike

Requires: Level 4

Requires: Unforgiving Chain

The rogue completes the combo built up by Unforgiving Chain. Every basic melee attack that the rogue completed immediately prior to using Explosive Strike increases the damage inflicted by breaking the chain.

Physical damage: 10

Physical damage: +50% per basic attack in previous chain, up to 10 hits

Physical force: 2x

Cost: 15 stamina

Cooldown: 25s

Type: Activated ability

需求:等級4

需求:Unforgiving Chain

盜賊可以通過Unforgiving Chain完成一套完整連擊。在盜賊完成每一次的基礎攻擊連擊之前如果使用Explosive Strike則可以通過打破連擊來獲得打擊傷害的加成。

物理傷害:10

物理傷害:在連擊中每次打擊+50%基礎傷害,最多10次。

物理擊暈:2X

消耗:15耐力

冷卻:25秒

類型:主動技能

3. Merciless Strike

Requires: Level 4

Requires: Explosive Strike

Points required in Dual Weapon: 3

Explosive Strike now guarantees a critical hit and inflicts significantly more damage against enemies who have been knocked off balance by a warrior.

Physical damage: 400% vs STAGGERED targets

Critical chance: 100%

Type: Upgrade

需求:等級4

需求:Explosive Strike

需要在雙持武器投入專精點數:3

Explosive Strike現在可以確保暴擊並且對被戰士打破平衡的目標每次打擊都能造成更嚴重的傷害。

物理傷害:對抗被擊暈的目標+400%

暴擊概率:100%

類型:強化

4. Backstab

Requires: Level 2

The lightning-quick rogue vanishes in a smoke screen and reappears behind the enemy with a fierce strike to the back.

Physical damage: 25

Physical force: 2x

Cost:20 stamina

Cooldown: 15s

Type: Activated ability

需求:等級2

在屏幕上突起一陣煙霧,盜賊在煙霧中快速消失,並且在敵人的背後出現,對敵人的背部發動一次強力的打擊。

物理傷害:25

物理擊暈:2X

消耗:20耐力

冷卻:15S

類型:主動技能

5. Murder

Requires: Level 8

Requires: Backstab

Points required in Dual Weapon: 3

The rogue now exploits weaknesses in an opponent's defenses when using Backstab to inflict extra damage.

Critical chance: 100%

Type: Upgrade

需求:等級8

需求:Backstab

需要在雙持武器投入專精點數:3

現在盜賊在施放Backstab使可以找準目標的某個弱點實施打擊從而造成更大的傷害。

暴擊概率:100%

類型:強化

6. Perforate

Requires: Level 6

Requires: Backstab

Backstab now cools down more quickly, allowing the rogue to use it more frequently.

Cooldown: -5s

Type: Upgrade

需求:等級6

需求:Backstab

Backstab的冷卻更快,讓盜賊可以使用的更加頻繁。

冷卻:-5秒

類型:強化

7. Twin Fangs

Requires: Level 6

Requires: Explosive Strike

Requires: Backstab

Points required in Dual Weapon: 4

The rogue slashes at a target with both weapons, dealing an automatic critical hit with each blade.

Physical damage: 60 (x2 hits)

Physical force: 2x (x2 hits)

Critical chance: 100%

Cost: 30 stamina

Cooldown: 30s

Type: Activated ability

需求:等級6

需求:Explosive Strike

需求:Backstab

需要在雙持武器投入專精點數:4

盜賊使用兩把武器同時對目標發動重擊,每把武器都會自動造成暴擊攻擊。

物理傷害:60(X2)

物理擊暈:2X (X2)

暴擊概率:100%

消耗:30耐力

冷卻:30秒

類型:主動技能

8. Reversed Grip

Required: Level 10

Twin Fangs can now be used more frequently, allowing the rogue to rapidly tear down any opponent.

Cooldown: -10s

Type: Upgrade

需求:等級10

Twin Fangs現在可以更加頻繁的使用,讓盜賊可以更加快速的摧毀目標。

冷卻:-10秒

類型:強化

9. Lacerate

Requires: Level 5

Requires: Backstab

Points required in Dual Weapon: 2

While this mode is active, the rogue's deadly blades have a chance to inflict bleeding wounds that continue to cause damage for a short time.

Chance: 10%

Physical damage: 10

Reserved: 10% of stamina

Cooldown: 10s

Type: Sustained mode

需求:等級5

需求:Backstab

需要在雙持武器投入專精點數:2

當激活這個模式時,盜賊的死亡盜賊將有概率造成流血效果使接下來一段時間內持續造成傷害。

概率:10%

物理傷害:10

保留:10%耐力

冷卻:10秒

類型:持續型

10. Main

Requires: Level 9

Requires: Lacerate

Points required in Dual Weapon: 4

Lacerate now cuts deeper, inflicting serious damage.

Chance: 100% vs. STAGGERED targets

Physical damage: +5

Type: Upgrade

需求:等級9

需求:Lacerate

需要在雙持武器投入專精點數:4

Lacerate現在可以切的更深,造成更嚴重的傷害

概率:對被擊暈的目標100%成功

物理傷害:+5

類型:強化

Archery 射手

1. Bursting Arrow

Requires: Level 3

Requires: Bow

This arrow explodes on impact showering the area in sharpnel and flame.

Fire damage: 8

Elemental force: 2x

Size: 5m

Cost: 30 stamina

Cooldown: 20s

Type: Activated ability

需求:等級3

需求:裝備弓

射出一支爆炸箭衝擊選定區域,並造成利刃和火焰傷害。

火焰傷害:8

元素強化:2X

範圍:5米

消耗:30耐力

冷卻:20秒

類型:主動技能

2. Shattering Arrow

Requires: Level 9

Requires: Bursting Arrow

Points required in Archery: 2

Bursting Arrow is now more powerful and can be used more frequently.

Fire damage: 600% vs. BRITTLE targets

Elemental force: 400% vs. BRITTLE targets

Cooldown: -5s

Type: Upgrade

需求:等級9

需求:Bursting Arrow

需要在射手天賦投入專精點數:2

Bursting Arrow現在更加強大,並且能使用的更加頻繁。

火焰傷害:對抗脆弱的目標+600%傷害

元素強化:400%對抗脆弱的目標

冷卻:-5S

類型:強化

3. Smoking Arrow

Requires: Level 7

Requires: Bursting Arrow

Bursting Arrow now generates a cloud of smoke that veils allies from enemy attacks.

Obscure chance: 100% for all party members

Type: Upgrade

需求:等級7

需求:Bursting Arrow

Bursting Arrow現在可以產生一片煙霧來掩護盟友躲避敵人的攻擊。

隱蔽概率:100%

類型:強化

4. Hail of Arrows

Requires: Level 5

Requires: Bursting Arrow

Points required in Archery: 2

Requires: Bow

The archer unleashes an entire quiver into the air. For a short time after, the missles rain down on enemy ranks.

Physical damage: 3 every 1s

Duration: 4s

Size 10m

Cost: 30 stamina

Cooldown: 30s

Type: Activated ability

需求:等級5

需求:Bursting Arrow

需要在射手天賦投入專精點數:2

需求:弓

射手對空中射出大量箭支,在很短一段時間後,箭雨將對敵人落下。

物理傷害:3每秒

持續時間:4秒

範圍:10米

消耗:30耐力

冷卻:30秒

類型:主動技

5. Storm of Arrows

Requires: Level 9

Requiers: Hail of Arrows

Points required in Archery: 5

Hail of Arrows now sweeps across a greater area of the battlefield and slows most enemies to a crawl.

Enemy atack speed: -50%

Enemy movement speed: -50%

Size: 15m

Type: Upgrade

需求:等級9

需求:Hail of arrows

需要在射手天賦投入專精點數:5

Hail of Arrows現在可以在戰場上對更大範圍的敵人實施打擊,並且將極大的阻礙敵人行動。

敵人攻擊速度:-50%

敵人移動速遞:-50%

範圍:15米

類型:強化

6. Archer's Lance

Requires: Level 7

Requires: Pinning Shot

Requires: Bursting Arrow

Points required in Archery: 3

Requires: Bow

This arrow carries such force that it tears through every enemy along its deadly path.

Physical damage: 19 vs. all enemies along path

Physical force: 2x vs. all enemies along path

Critical chance: 100% vs. targeted enemy

Cost: 40 stamina

Cooldown: 30s

Type: Activated ability

需求:等級7

需求:Pinning Shot

需求:Bursting Arrow

需要在射手天賦投入專精點數:3

需求:裝備弓

射出一支帶有強大力量的箭,所經之處寸草不生。

物理傷害:對路徑上的所有敵人造成19傷害。

物理加成:2X

暴擊概率:對被選中的初始目標100%暴擊

消耗:40耐力

冷卻:30秒

類型:主動技能

7. Punishing Lance

Requires: level 11

Requires: Archer's Lance

Points required in Archery: 6

Archer's Lance scythes through weaker opponents.

Effect: Instantly kills weaker enemies

Physical damage: +9 vs. all BRITTLE targets along path

Physical force: 400% vs. all BRITTLE targets along path

Type: Upgrade

需求:等級11

需求:Archer's Lance

需要在射手天賦投入專精點數:6

Archer's Lance可以像鐮刀一樣收割虛弱的目標。

效果:秒殺虛弱目標。

物理傷害:對路徑上的所有脆弱目標造成19傷害。

物理加成:+400%對路徑上的所有脆弱目標。

類型:強化

8. Pinning Shot

Requires: Level 2

Requires: Bow

The archer looses an arrow that immobilizes a target for a short time.

Physical damage: 19

Physical force: 2x

Pinning chance: 80% vs. normal enemies

Duration: 8s

Cost: 20 stamina

Cooldown: 20s

Type: Activated ability

需求:等級2

需求:裝備弓

射手以損失一支箭的代價讓敵人在一段時間內無法移動。

物理傷害:19

物理強化:2X

定身概率:80%對普通敵人

持續時間:8秒

消耗:20耐力

冷卻:20秒

類型:主動技能

9. Improved Pinning Shot (Unconfirmed information, may not be 100% correct)

The archer can now use Pinning Shot more often and it immobilize enemies longer.

Duration: +2s

Cooldown: -5s

Type: Upgrade

9 Improved Pinning Shot(此技能尚未確認,不一定是這個技能)

Pinning Shot現在可以更加頻繁的使用,並且定身時間更長。

持續時間:+2秒

冷卻:-5秒

類型:強化

10. Disorienting Shot

Requires: Level 8

Requires: Pinning Shot

Points required in Archery: 3

The damage inflicted by Pinning Shot becomes so severe that it oten leaves enemies unable to defend themselves.

Physical damage: +9

DISORIENT chance: 100% vs. pinned enemies

Type: Upgrade

需求:等級8

需求:Pinning Shot

需要在射手天賦投入專精點數:3

Pinning Shot的效果現在更加嚴重,被定身的敵人將無法防禦

物理傷害:+9

破防概率:100%對被定身的敵人。

類型:強化

Sabotage  破壞

1. Rush

Requires: Level 3

The rogue rushes forward, attempting to knock down the target and all nearby enemies.

Physical force: 16x

Cost: 15 stamina

Cooldown: 15s

Type: Activated ability

需求:等級3

盜賊向前衝鋒,嘗試擊倒目標和附近所有敵人。

物理強化:16X

消耗:15耐力

冷卻:15秒

類型:主動技能

2. Charge

Requires: Level 7

Requires: Rush

The rogue covers more ground with Rush, knocking enemies down along the path.

Type: Upgrade

需求:等級7

需求:Rush

盜賊的Rush現在可以衝擊更大範圍,可以擊倒路徑上所有敵人。

類型:強化

3. Blitz

Requires: Level 9

Requires: Rush

Points required in Sabotage: 2

The rogue bowls enemies over with a Rush attack that now inflicts damage.

Physical damage: 11

Type: Upgrade

需求:等級9

需求:Rush

需要在破壞天賦投入專精點數:2

Rush技能現在還可以造成傷害。

物理傷害:11

類型:強化

4. Fatiguing Fog

Requires: Level 7

Requires: Rush

Points required in Sabotage: 3

The rogue envelops enemies in a dense fog that slows them to a near crawl.

Enemy attack speed: -50%

Enemy movement speed: -50%

Duration: 10s

Size: 6m

Cost: 20 stamina

Cooldown: 20s

Type: Activated ability

需求:等級7

需求:Rush

需要在破壞天賦投入專精點數:3

盜賊將敵人籠罩在一片稠密的煙霧中是敵人的速度大大降低。

敵人攻擊速度:-50%

敵人移動速遞:-50%

持續時間:10秒

範圍:6米

消耗:20耐力

冷卻:20秒

類型:主動技能

5. Overpowering Fog

Requires: Level 13

Requires: Fatiguing Fog

Points required in Sabotage: 5

Fatiguing Fog becomes so oppressive that it leaves most enemies DISORIENTED, reducing their defenses and make them vulnerable to follow-up attacks from a warrior or mage.

DISORIENT chance: 100% vs. normal enemies

Type: Upgrade

需求:等級13

需求:FAtiguing Fog

需要在破壞天賦投入專精點數:5

Fatiguing Fog現在更能壓制敵人使敵人進入暈眩狀態,減少防禦並使他們遭到接下來法師和戰士攻擊時變的非常脆弱。

脆弱概率:對普通敵人100%

類型:強化

6. Impenetrable Fog

Requires: Level 11

Requires: Fatiguing Fog

Fatiguing Fog now lingers in teh air and veils allies from enemy attacks.

Obscure chance: 100% for all party members

Type: Upgrade

需求:等級11

需求:Fatiguing Fog

Fatiguing Fog現在可以掩護盟友躲避敵人的攻擊。

隱蔽概率:100%

類型:強化

7. Miasmic Flask

The rogue lobs an explosive flask into a group of enemies, briefly stunning them.

Stun chance: 100% vs. normal enemies

Duration: 4s

Size: 5m

Cost: 20 stamina

Cooldown: 20s

Type: Activated ability

盜賊對一片敵人投擲出一個爆炸瓶,可以擊暈他們。

擊暈概率:100%對抗普通敵人

持續時間:4秒

範圍:5米

消耗:20耐力

冷卻:20秒

類型:主動技能

8. Improved Formula

Requires: Level 3

Miasmic Flasks are now available moer frequently, and the stun effect lasts longer.

Duration: +2s

Cooldown: -5s

Type: upgrade

需求:等級3

Miasmic Flasks現在可以使用的更加頻繁,並且擊暈時間更加持久。

持續時間:+2秒

冷卻時間:-5秒

類型:強化

9. Confusion

Requires: Level 5

Points required in Sabotage: 2

The rogue tricks nearby enemies, causing some to fight among themselves for a short time.

Confuse chance: 50% vs. normal enemies

Duration: 10s

Size: 4m

Cost: 30 stamina

Cooldown: 30s

Type: Activated ability

需求:等級5

需要在破壞天賦投入專精點數:2

盜賊欺騙周圍的敵人,使他們自相殘殺一段時間。

迷惑概率:50%對普通敵人

持續時間:10秒

範圍:4米

消耗:30耐力

冷卻:30秒

類型:主動技能

10. Chaos

Requires: Level 9

Requires: Confusion

Points required in Sabotage: 6

Confusion persists longer, and enemies who were attacking each other now leave their defenses open as well.

DISORIENT chance: 100% vs. confused targets

Duration: +10s

Type: Upgrade

需求:等級9

需求:Confusion

需要在破壞天賦投入專精點數:6

Confusion的持續時間更長,並且被迷惑的敵人相互攻擊時是無防禦判定的脆弱目標。

脆弱概率:100%對被迷惑的敵人

持續時間:+10秒

類型:強化

Specialist 專家

1. Speed

Requires: Level 4

While this mode is active, the rogue attacks with much greater speed. (This mode cannot be used at the same time as Precision or Power.)

Attack speed: +10%

Reserved: 20% of stamina

Cooldown: 5s

Type: Sustained mode

需求:等級4

當這個模式開啟,盜賊的速度將變得非常快。(這個模式和Precision或者Power不能共存)

攻擊速度:+10%

保留:20%耐力

冷卻:5秒

類型:狀態技能

2. Lightning Speed

Requires: Level 8

Requires: Speed

Points required in Specialist: 3

While Speed is active, the rogue's attacks become even quicker.

Attack speed: +5%

Type: Upgrade

需求:等級8

需求:Speed

需要在專家天賦投入專精點數:3

當Speed模式開啟時,盜賊的攻擊速度將更快

攻擊速度:+5%

類型:強化

3. Energizing Speed

Requires: Level 10

Requires: Speed

Points required in Specialist: 5

While Speed is active, the cooldown time of each of the rogue's talent is now reduced.

Cooldown: 90% for all talents

Type: Upgrade

需求:等級10

需求:Speed

需要在專家天賦投入專精點數:5

當開啟Speed模式時,盜賊的所有天賦技能的冷卻時間都將縮短。

冷卻:所有技能減少10%

類型:強化

4. Precision

Requires: Level 3

While this mode is active, the rogue focuses on accuracy in order to gain bonuses to critical hits and attack. (This mode cannot be used at the same time as Speed or Power.)

Attack: +20%

Critical chance: +10%

Reserved: 15% of stamina

Cooldown: 5s

Type Sustained mode

需求:等級3

當這個模式開啟時。盜賊將注重與精確打擊以便獲得暴擊概率的加成。(這個模式和Speed或者Power不能共存)

命中(Attack 類似一代):+20%

暴擊概率:+10%

保留:15耐力

冷卻:5秒

類型:狀態技能

5. Precise Attack

Requires: Level 7

Requires: Precision

Points required in Specialist: 2

While Precision is active, the rogue's attacks are now even more likely to hit enemies.

Attack: +10%

Type: Upgrade

需求:等級7

需求:Precision

需要在專家天賦投入專精點數:2

當開啟Precision模式時,盜賊將更能準確擊中敵人。

命中:+10%

類型:強化

6. Precise Criticals

Requires: Level 9

Requires: Precision

Points required in Specialist: 3

While Precision is active, the rogue now has an even greater chance of landing a critical hit.

Critical chance: +5%

Type: Upgrade

需求:等級9

需求:Precision

需要在專家天賦投入專精點數:3

當Precise模式開啟時,盜賊得到的暴擊概率加成將提高。

暴擊概率:+5%

類型:強化

7. Harmony

Requires: Level 6

Requires: Speed

Requires: Precision

Requires: Power

Points required in Specialist: 3

While in any of the Power, Precision, or Speed modes, the rogue gains an additional bonus from the other two.

Attack speed: +5% in Power or Precision

Attack: +10% in Speed or Power

Critical chance: +5% in Speed or Power

Stun chance: 1% vs. normal enemies in Speed or Precision

Type: Passive ability

需求:等級6

需求:Speed

需求:Precision

需求:Power

需要在專家天賦投入專精點數:3

當開啟Power,Speed,Precise三種中任意一種模式,盜賊都可以從另外兩種模式中獲得攻擊加成。

攻擊速度:當開啟Power或者Precision時+5%

命中:當開啟Power或者Speed時+10%

暴擊概率:當開啟Power或者Speed時+5%

擊暈概率:當開啟Precision或者Speed時1%概率擊暈

類型:被動技能

8. Power

Requires: Level 5

While this mode is active, the rogue throws more force into each shot or strike, hoping to stun enemies. Given the speed of the rogue's attack, the chance to stun is significant. (This mode cannot be used at the same time as Precision or Speed.)

Stun chance: 3% vs. normal enemies

Reserved: 20% of stamina

Cooldown: 5s

Type: Sustained mode

需求:等級11

當這個模式開啟時,盜賊在每次打擊中將加入更強的力量來嘗試擊暈敵人。(這個模式和Speed或者Precision不能共存)

擊暈概率:3%對抗普通敵人

保留:20%耐力

冷卻:5秒

類型:狀態技能

9. Stunning Power

Requires: Level 11

Requires: Power

Points required in Specialist: 5

While Power is active, the rogue becomes even more liekly to stun foes.

Stun chance: +3% vs. normal enemies

Type: Upgrade

需求:等級11

需求:power

需要在專家天賦投入專精點數:5

當開啟Power模式時,擊暈概率將增加。

擊暈概率:+3%對抗普通敵人

類型:強化

10. Slashing Power

Requires: Level 9

Requires: Power

Points required in Specialist: 3

The rogue's attacks become so forceful that opponents who are stunned by Power begin to bleed, suffering addtional damage for a short time.

Physical damage: 11 vs. stunned targets

Type: Upgrade

需求:等級9

需求:Power

需要在專家天賦投入專精點數:3

當開啟Power模式時,將有一定概率造成流血效果,在一段時間內將承受額外的傷害。

物理傷害:11對抗擊暈的目標。

類型:強化

Scoundrel

1. Blindside

Requires: Level 5

The rogue beceoms capable of more potent attacks when engaging distracted opponents. Any target not actively engaging the rogue suffers increased damage from any of the rogue's attacks.

Damage: 120% vs. enemies engaging other allies

Type: Passive ability

2. Twist the Knife

Requires: Level 5

Requires: Blindside

Points required in Scoundrel: 2

The rogue is more concerned with victory than ensuring a fair fight. Against any stunned enemy, the rogue now inflicts automatic critical hits.

Critical chance: 100% vs. stunned targets

Type: Passive ability

3. Follow-Through

Requires: Level 7

Requires: Back-to-Back

Points required in Scoundrel: 2

The rogue thrives on continued momentum in combat, dashing from one attack to the next. The rogue now regains more stamina than normal from every basic attack.

Stamina regeneration: +1% per basic attack

Type: Passive ability

4. Back-to-Back

Requires: Level 3

The rogue stealths and moves to a targeted ally's side, appearing an instant later, ready to render aid.

Cost: 15 stamina

Cooldown: 30s

Type: Activated ability

5. Invisible Friend

Requires: Level 7

Requires: Back-to-Back

Points required in Scoundrel: 2

When using Back-to-Back, the rogue now remains stealthed for a short time. This effect occurs even if the rogue has not learned the Stealth talent.

Stealth chance: 100%

Duration: 10s

Type: Upgrade

6. Armistice

Requires: level 4

The rogue distracts all enemies surrounding a single party member, drawing them away from that ally and redirecting them toward whichever ally each considers the second-greatest threat on teh battlefield.

Threat reduction: 100%

Size: 10m

Cost: 20 stamina

Cooldown: 20s

Type: Activated ability

7. Truce

Requires: Level 8

Requires: Armistice

Points required in Scoundrel: 3

The rogue can now use Armistice more frequently, granting respite for party members who inflict significant damage but who are unable to survive enemy onslaughts.

Cooldown: -5s

Type: Upgrade

8. Goad

Requires: Level 6

Requires: Armistice

The rogue incites all enemies in an area into attacking a chosen ally instead of their current targets. Besides simply direction foe to cluster around a particularly hardy party member, this effect complements spells or talents that provide bonuses based on the number of enemies surrounding a companion, like Bravery, Grave Robber, Savvy, or Wrath of the Elvhen.

Threat redirection: 100% to targeted companion

Size: 6m

Cost: 20 stamina

Cooldown: 20s

Type: Activated ability

9. Corral

Requires: Level 10

Requires: Armistice

Points required in Scoundrel: 4

Goad now draws enemies from across a larger area toward the chosen companion.

Size: 10m

Type: Upgrade

10. Brand

Requires: Level 6

Requires: Back-to-Back

Rogue are collaborators and conspirators by nature, not solo powerhouses. After the rogue selects an enemy for allies to destory, any warriors or mages in the party become much more likely to land critical hits against the unfortunate designee.

Critical chance: +10% vs. target for warriors and mages

Cost: 20 stamina

Cooldown: 30s

Type: Activated ability

Subterfuge

1. Stealth

Requires: Level 3

The rogue fades from view, stalking the battlefield. Enemies immediately cease attacking the stealthed rogue, although any action beyond movement will break the cover.

Stealth chance: 100%

Movement speed: 60%

duration: 10s

Cost: 20 stamina

Cooldown: 30s

Type: Activated ability

2. Silent Running

Requires: Level 7

Requires: Stealth

Points required in Subterfuge: 2

The rogue no longer suffers a movement penalty while stealthed.

Movement speed: 100%

type: Upgrade

3. Camouflage

Requires: Level 9

Requires: Stealth

Points required in Subterfuge: 3

The rogue now stays hidden for longer, and dropping into stealth is less tiring.

Duration: +5s

Cost: -10 stamina

Type: Upgrade

4. Ambush

Requires: Level 4

Requires: Stealth

Points required in Subterfuge: 2

The rogue executes an automatic critical hit if striking from stealth. This ability also combines with other talents, such as Hail of Arrows or Backstab.

Critical chance: 100% when stealthed

Type: Passive ability

5. Lingering Shroud

Requires: Level 6

Requires: Stealth

Points required in Suberfuge: 2

The rogue is master of concealment. If the rogue is obscured and stealthed at the same time, the rogue is able to take a single action, like making an attack or using an item, while still maintaining stealth. Only the obscure effect is lost. The rogue's second action will still break stealth. When paired with other abilities that enhance stealth. When paried with other abilities that enhance stealth, like Ambush or Shadow Veil, this can be a powerful advantage.

Type: Passive ability

6. Evade

The rogue leaps backward. Enemies within melee range will often seek an easier target instead.

Theat reduction: Based on enemy rank

Size: 5m

Cost: 15 stamina

Cooldown: 10s

Type: Activated ability

7. Tactical withdrawal

Requires: Level 3

Requires: Evade

The suddenness of the rogue's escape now frequently leaves enemies stunned.

Stun chance: 100% vs. normal enemies

Type: Upgrade

8. Chameleon's Breath

Requires: Level 4

Requires: Evade

The rogue tosses a flask that shatters in a haze of smoke, obscuring nearby allies for a short time, which means that enemy attacks are much more likely to miss them.

Obscure chance: 100% for all party members

Duration: 10s

Size: 5m

Cost: 20 stamina

Cooldown: 30s

Type: Activated ability

9. Chameleon's Cloud

Requires: Level 8

Requires: Chameleon's Breath

Points required in Subterfuge: 2

The rogue gains access to a more potent version of Cameleon's Breath that persists longer and can obscure a larger group of allies.

Duration: +5s

Size: 8m

Type: Upgrade

10. Subtlety

Requires: Level 6

Requires: Evade

Points required in Subterfuge: 2

The rogue is adept at the art of subtlety and distraction, generating significantly less threat from all attacks and abilities. As a result, enemies are far less likely to turn on the rogue.

Threat generation: -25%

Type: Passive ability

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