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S8賽季天賦模擬器地址分享,流放之路S8BD在哪模擬

流放之路S7賽季已經接近尾聲,下面將是全新的S8賽季。在新賽季開始之前,很多人相對BD天賦進行模擬。那麼S8BD在哪模擬呢?下面就為大家帶來流放之路S8天賦模擬器地址介紹。

流放之路S8BD在哪模擬 S8賽季天賦模擬器地址分享

流放之路S8BD在哪模擬

地址:

流放之路S8BD在哪模擬 S8賽季天賦模擬器地址分享 第2張

S8防禦技能介紹

防禦技能最新消息翻譯

As part of changes to make early game combat more active, we're introducing the new Steelskin skill, and are changing Molten Shell and Immortal Call. In our lead-up to Legion's launch, we wanted to reveal more information about these skills and how they work!

為了是早期戰鬥更積極做了一部分改變,我們引入了新的鋼皮技能,同時改進了熔巖護盾跟不朽怒吼

在我們為軍團的啟動做準備時,我們想透露更多關於這些技能以及它們如何工作的信息!

Steelskin is a new defensive s

kill which is available very early in the game. It instantly hardens your skin, granting a damage barrier that absorbs 70% of all damage taken. It has a maximum amount of damage that it can absorb, which increases as the gem levels. It only lasts a few seconds, and has a short cooldown, so you'll need to time your use of the skill to protect you from dangerous enemy attacks.

鋼皮是一種新的防禦技能,在遊戲的早期就可以使用。它會立即硬化你的皮膚,形成一個傷害屏障,吸收70%的傷害。它的傷害吸收有一個最大值,這個最大值隨技能等級提高而提高。它只持續幾秒鐘,冷卻時間很短,所以你需要花時間使用技能來保護你免受敵人的危險攻擊。

Steelskin is one of three Guard skills, alongside Molten Shell and Immortal Call. These skills are all Instant and share a cooldown which won't expire while any of the skills are active. Both Molten Shell and Immortal Call have received significant changes which give them a more active playstyle that rewards quick reaction times. However, they're still triggerable if you prefer to use them more mindlessly.

鋼皮是三種防禦技能之一,也包括了熔巖護盾和不朽怒吼。這些技能都是即時的,並且共享一個冷卻時間,在任何技能處於活動狀態時都不會失效。熔巖護盾和不朽怒吼都有了顯著的變化,給他們一個更積極的遊戲風格,給與快速反應時間。但是,如果您更願意更為謹慎地使用它們,它們仍然是可觸發的。

Molten Shell now grants armour while active and a damage barrier that absorbs 75% of damage taken. The maximum damage that it can absorb is based on 20% of your total armour, making it a powerful choice for high Armour characters. It also lasts slightly longer than Steelskin. When Molten Shell absorbs its maximum damage or when the duration ends, all of the absorbed damage is dealt as reflected damage in an area around you, with a large damage multiplier.

熔巖護盾現在可以在激活時提供護甲和一個吸收75%傷害的傷害屏障。它能吸收的最大傷害是基於你總護甲的20%,這使得它成為高護甲角色的強大選擇。它的持續時間也略長於鋼皮。當熔巖護盾吸收它的最大傷害或持續時間結束時,所有被吸收的傷害都會在你周圍的一個區域中形成反射傷害,具有很大的傷害乘數。

Immortal Call is now instant and grants less Physical and Elemental damage taken for its duration. It can consume up to 5 endurance charges, gaining increased duration and additional less Physical Damage Taken. At level 20, this can mitigate 35% of Physical damage taken and 34% of Elemental damage taken. Consuming Endurance Charges adds an additional 10% less Physical Damage taken for each charge consumed. Unlike Molten Shell and Steelskin, the skill has no maximum damage absorbed which makes it a much more effective answer to the deadliest of physical hits. However, it requires more planning and timing to make the most of its effect and no longer grants complete immunity to physical damage.

不朽怒吼現在是即時的,並且在持續時間內減少物理和元素傷害。它可以消耗最多5個耐力球,增加持續時間,並額外減少物理傷害。在20級時,這可以減輕35%的物理傷害和34%的元素傷害。每消耗一個耐力球充能額外減少10%的物理傷害。與熔巖護盾和鋼皮不同,該技能沒有吸收的最大傷害,這使得它對於最致命的物理打擊更為有效。然而,它需要更多的計劃和時間來充分發揮它的效果,不再給予物理傷害完全豁免。

Overall, these changes give you the opportunity to survive dangerous attacks while still standing your ground. They also reward responsive, skillful play. We are eager to see what kind of character builds you'll be creating in Path of Exile: Legion! If you're waiting for more information to decide your build, you'll be interested to know that on June 5 (US time), we plan to reveal all of the new and changed skill gems at level 20 with 20% quality.

總的來説,這些變化讓你有機會在危險的攻擊中倖存下來,同時還能站穩腳跟。他們還獎勵反應靈敏、技術嫻熟的玩法。我們渴望看到你將在流亡之路中塑造什麼樣的角色:軍團!如果你在等待更多的信息來決定你的build,你會有興趣知道在6月5日(美國時間),我們計劃以Q20%展示所有新的和改變的20級技能寶石。

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