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接受半徑什麼意思,聖歌接收半徑

《聖歌》的裝備詞條接收半徑是提高附近的拾取物品範圍,包括地上的彈藥、血包。此詞條英文是Pickup Radius,繁中的翻譯為拾取範圍,如果覺得簡中詞條翻譯不清晰,可以切換成繁體中文。

聖歌接收半徑 接受半徑什麼意思

全詞條屬性一覽

+% DmgIncreases the damage output of EVERYTHING
+% 傷害(我沒有看到過這種詞綴.)增加所有傷害
+% ForceReduces the amount of damage it takes to stagger enemies
+% 力量(翻譯了也看不懂,從貼吧看來的信息,大概就是跟容易把敵人打出硬直)
+% Harvest BonusIncrease the amount of items that you get from harvesting flora/minerals
+% 額外採集量
+% Pickup RadiusIncrease the distance you will pickup items that are dropped
+% 接收半徑拾取物品範圍(根下面的Ammo +% Pickup Amnt互不影響)
+% Thruster LifeIncreases how long you can fly before overheating
+% 推進器壽命延長過熱條
+% Thruster SpeedIncrease how fast your jets cool down
+% 推進器速度加快過熱條降温(在過熱之前?)
[Element] +% DmgIncreases damage of all skills of this element
+% [Element]傷害增加該屬性的所有技能傷害(其他觸發傷害算不算?)(Element:參考下面)
[Element] +% EffectIncrease the status effect/duration of this element
+% [Element]效果增加該屬性的狀態效果/持續時間
[Element] +% ResistReduces damage taken from attacks of that element
+% [Element]抗性減少該屬性對玩家造成的傷害(防禦屬性)
[Keybind] +%DamageIncreases damage of that skill
[Keybind] +% 傷害增加Keybind位置的技能增加傷害(Keybind:Q/E/RB/LB)
[Keybind] +SpeedReduces the cooldown of that skill
[Keybind] +% 速度減少Keybind位置的技能的冷卻
[Weapon Type] +% AmmoIncrease max ammo for that type
+% [Weapon Type]彈藥增加彈藥量(備彈)
[Weapon Type] +%DamageIncrease the damage of all weapons of that type
+% [Weapon Type]傷害增加武器傷害
Ammo +% Drop RateIncrease the drop chance of ammo upon kill/damage
+% 彈藥掉率增加殺怪掉彈藥的概率
Ammo +% Pickup AmntIncrease how much ammo you get when picking up an ammo drop
+% 彈藥拾取量增加拾取彈藥的數量
Armor +% MaxIncreases your green bar (Currently broken)
+% 最大護甲值(不確定,我目前沒撿到過)增加綠條(不確定是否有效)
Effect +-%Increases how quickly statuses build up to prime an enemy
+-%狀態抗性降低目標對異常屬性的抵抗,更快的上狀態
Elemental +% DmgIncreases the damage from all elemental attacks
+% 元素傷害增加所有元素傷害
Gear +%DamageIncreases the damage of the skill on this gear piece
+% 裝備傷害增加所有裝備的傷害
Gear +% ChargesIncreases the number of charges that this skill has
+% 裝備充能增加技能使用次數(每個100%多一次)
Gear +SpeedReduces the cooldown of all skills
+% 裝備速度降低裝備的冷卻
Melee +% DamageIncrease the damage of melee attacks and skills
+% 近戰傷害
Overheat +-% DelayReduces the time it takes to start recovering from overheating
-% 過熱延遲減少從過熱種恢復的時間
Physical +% ResistReduces damage from non-elemental attacks
+% 物理抗性降低非元素攻擊傷害
Repair +% Drop RateIncreases the drop chance of healing kits upon kill/damage
+% 修復品掉率增加回血回盾物品的掉率
Repair +% AmntIncreases how much healing kits will heal you
+% 修復量增加回血回盾物品的恢復量
Shield +% DelayReduces the time it takes to start recovering your shield
%護盾恢復延遲減少護盾破損後,重新開始恢復的時間(破盾後,更快的開始恢復護盾)
Shield +-% RefreshHow quickly your shield recharges once it starts recovering
-% 護盾恢復速減少護盾恢復速度(開始恢復後,護盾恢復的更快)
Shield +% MaxIncrease your blue bar (Currently broken)
+% 最大護盾值增加藍條(不確定是否有效)
Supply +% Drop RateIncreases the drop chance of gear/weapons/components upon kill/damage?
供應+%掉落率在殺死/傷害時增加裝備/武器/部件的掉落概率?(機翻,這是哪條詞綴?貌似沒見過)
Support +% LuckIncrease the chance of better quality loot
+% 輔助幸運加運氣,更好的掉落?
Support +% SpeedReduces the cooldown of your support skill
+% 輔助速度z技能冷卻
Ultimate +% DmgIncreases the damage caused by your Ultimate
+% 終極技能傷害
Ultimate +% SpeedIncrease the rate at which you build your ultimate meter back up
+% 終極技能速度
Weap +% DmgIncreases weapon damage
+% 武器傷害增加所有武器(槍械)傷害
Weap +% ClipIncreases the magazine size of all weapons
+% 彈匣容量增加所有武器彈匣容量
Weap +% AmmoIncreases the max ammo for all weapons
+% 武器彈藥增加所有武器彈藥量(備彈)
Critical +% DmgIncrease the damage of crit attacks
+% 暴擊傷害增加暴擊傷害
Physical +% DmgIncreases the damage of non-elemental attacks
+% 物理傷害增加所有非元素傷害
Weap +% Fire RateIncrease the fire rate of weapon
+% 武器發射速率
Weap -% Reload TimeReduces the time it takes to reload
-% 武器重新裝彈時間
Weap +% Mag SizeIncrease the size of the magazine for weapon
+% 武器彈匣容量增加該武器彈夾
Weap +% Blast DmgIncrease the Blast damage of weapon
+% 武器爆炸傷害增加該武器爆炸傷害(技能也可能有爆炸傷害,所以技能也可能出現這個詞綴,例如火球)

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